Story wise, we thought about making it take place in some kind of alternate universe after the events of Wario Land 4.
I might ask him to join into this little discussion. I actually didn't know Andy was a member here, neato. I won't list them here right now, but there are a lot.Ĭlick to expand.Hey, thanks for the reply! Great to see some support from your side! Different transformations have different abbilities. They don't work like transformations at all. You start out the game with 3 hearts, but you can find heart-crystals to get more hearts.Ĭostumes can be switched at will.
The health-system is just like the one found in Wario Land 4: You have hearts, and you can fill them by either finding more hearts or collecting these red orbs dropped by enemies. Soundtrack CDs for the sound test, money to buy items in the shop, heart-crystals (which give you extra hearts, kinda like Zelda's heart containers), costumes (more on that later) and various other things! Exploration is a huge factor in this game: While exploring, you can find various things. Imagine this game being like an open world Wario Land-game, along the lines of Super Mario 64. The game is being made in Multimedia Fusion 2.Ĭomparing this game to other Wario-games is hard.